public class Text extends SFMLNativeObject implements Drawable, TextStyle
TextStyle
interface for quick access to the constants
provided by it.BOLD, ITALIC, REGULAR, UNDERLINED
Constructor and Description |
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Text()
Creates a new empty text.
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Text(String string,
ConstFont font)
Creates a new text.
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Text(String string,
ConstFont font,
int characterSize)
Creates a new text.
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Modifier and Type | Method and Description |
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void |
draw(RenderTarget target,
RenderStates states)
Draws the object to a render target.
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Vector2f |
findCharacterPos(int i)
Returns the position of a character inside the string.
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int |
getCharacterSize()
Gets the text's current font size.
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Color |
getColor()
Gets the text's current font color.
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ConstFont |
getFont()
Gets the text's current font.
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FloatRect |
getGlobalBounds()
Gets the text's global bounding rectangle in the scene,
taking the text's transformation into account.
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Transform |
getInverseTransform()
Gets the inverse of the current transformation matrix.
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FloatRect |
getLocalBounds()
Gets the text's local bounding rectangle,
not taking the text's transformation into account.
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Vector2f |
getOrigin()
Gets the origin of this object.
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Vector2f |
getPosition()
Gets the position of this object.
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float |
getRotation()
Gets the rotation angle of this object.
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Vector2f |
getScale()
Gets the scaling of this object.
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String |
getString()
Gets the text's string.
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int |
getStyle()
Gets the text's current font style.
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Transform |
getTransform()
Gets the current transformation matrix.
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void |
move(float x,
float y)
Moves this object.
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void |
move(Vector2f v)
Moves the object.
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protected long |
nativeCreate()
Deprecated.
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protected void |
nativeDelete()
Deprecated.
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protected void |
nativeSetExPtr()
Deprecated.
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void |
rotate(float angle)
Rotates this object around its origin.
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void |
scale(float x,
float y)
Scales the object, using its origin as the scaling center.
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void |
scale(Vector2f factors)
Scales the object, using its origin as the scaling center.
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void |
setCharacterSize(int characterSize)
Sets the font size for this text.
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void |
setColor(Color color)
Sets the font color for this text.
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void |
setFont(ConstFont font)
Sets the text's font.
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void |
setOrigin(float x,
float y)
Sets the rotation, scaling and drawing origin of this object.
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void |
setOrigin(Vector2f v)
Sets the rotation, scaling and drawing origin of this object.
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void |
setPosition(float x,
float y)
Sets the position of this object in the scene so that its origin will be exactly on it.
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void |
setPosition(Vector2f v)
Sets the position of this object in the scene so that its origin will be exactly on it.
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void |
setRotation(float angle)
Sets the rotation of this object around its origin.
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void |
setScale(float x,
float y)
Sets the scaling of this object, using its origin as the scaling center.
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void |
setScale(Vector2f v)
Sets the scaling of this object, using its origin as the scaling center.
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void |
setString(String string)
Sets the string to display.
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void |
setStyle(int style)
Sets the font drawing style.
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finalize
public Text()
public Text(String string, ConstFont font)
string
- The text string.font
- The font to use.@Deprecated protected long nativeCreate()
SFMLNativeObject
nativeCreate
in class SFMLNativeObject
@Deprecated protected void nativeSetExPtr()
SFMLNativeObject
nativeSetExPtr
in class SFMLNativeObject
@Deprecated protected void nativeDelete()
SFMLNativeObject
nativeDelete
in class SFMLNativeObject
public void setString(String string)
string
- The string to display.public void setFont(ConstFont font)
font
- The text's font.public void setCharacterSize(int characterSize)
characterSize
- The font size for this text.public void setStyle(int style)
style
- The font drawing style. This should be an combination (OR
)
of the style flags TextStyle.BOLD
, TextStyle.ITALIC
and
TextStyle.UNDERLINED
, or TextStyle.REGULAR
for the
regular style.public void setColor(Color color)
color
- The font color for this text.public String getString()
public ConstFont getFont()
null
if no font has been set yet.public int getCharacterSize()
public int getStyle()
setStyle(int)
public Color getColor()
public Vector2f findCharacterPos(int i)
i
- The index of the character to return the position for.public FloatRect getLocalBounds()
Sprite.getGlobalBounds()
public FloatRect getGlobalBounds()
getLocalBounds()
public void setPosition(Vector2f v)
Transformable
setPosition
in interface Transformable
v
- the new position.public void setRotation(float angle)
Transformable
setRotation
in interface Transformable
angle
- the new rotation angle in degrees.public void setScale(Vector2f v)
Transformable
setScale
in interface Transformable
v
- the new scaling factors.public void setOrigin(Vector2f v)
Transformable
setOrigin
in interface Transformable
v
- the new origin.public void draw(RenderTarget target, RenderStates states)
Drawable
public final void setPosition(float x, float y)
Transformable
setPosition
in interface Transformable
x
- the new X coordinate.y
- the new Y coordinate.public final void setScale(float x, float y)
Transformable
setScale
in interface Transformable
x
- the new X scaling factor.y
- the new Y scaling factor.public final void setOrigin(float x, float y)
Transformable
setOrigin
in interface Transformable
x
- the new X coordinate of the origin.y
- the new Y coordinate of the origin.public Vector2f getPosition()
Transformable
getPosition
in interface Transformable
public float getRotation()
Transformable
getRotation
in interface Transformable
public Vector2f getScale()
Transformable
getScale
in interface Transformable
public Vector2f getOrigin()
Transformable
getOrigin
in interface Transformable
public final void move(float x, float y)
Transformable
move
in interface Transformable
x
- the X offset added to the current position.y
- the Y offset added to the current position.public final void move(Vector2f v)
Transformable
move
in interface Transformable
v
- the offset vector added to the current position.public final void rotate(float angle)
Transformable
rotate
in interface Transformable
angle
- the rotation angle in degrees.public final void scale(float x, float y)
Transformable
scale
in interface Transformable
x
- the X scaling factor.y
- the Y scaling factor.public final void scale(Vector2f factors)
Transformable
scale
in interface Transformable
factors
- the scaling factors.public Transform getTransform()
Transformable
getTransform
in interface Transformable
public Transform getInverseTransform()
Transformable
getInverseTransform
in interface Transformable