See: Description
| Interface | Description |
|---|---|
| WindowStyle |
Provides window style constants.
|
| Class | Description |
|---|---|
| Context |
Holds a valid OpenGL drawing context.
|
| ContextSettings |
Holds the settings for an OpenGL context attached to a window.
|
| Joystick |
Provides access to the the real-time states of joysticks and gamepads.
|
| Keyboard |
Provides access to the the real-time state of the keyboard.
|
| Mouse |
Provides access to the the real-time state of the mouse.
|
| VideoMode |
Represents a video mode (width, height and bits per pixel).
|
| Window |
A basic window that provides an OpenGL context.
|
| Enum | Description |
|---|---|
| Joystick.Axis |
Enumeration of supported joystick and gamepad axes.
|
| Keyboard.Key |
Enumeration of supported keys.
|
| Mouse.Button |
Enumeration of supported mouse buttons.
|
| Exception | Description |
|---|---|
| ContextActivationException |
Thrown when activating or deactivating an OpenGL fails
using
Context.setActive(boolean) or Window.setActive(boolean). |