public class BasicTransformable extends Object implements Transformable
Transformable interface.
Classes can inherit from this in order to provide the Transformable interface.
The implementation equals that of the original SFML implementation.| Constructor and Description |
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BasicTransformable()
Default constructor, initializes this object with an identity transformation.
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| Modifier and Type | Method and Description |
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Transform |
getInverseTransform()
Gets the inverse of the current transformation matrix.
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Vector2f |
getOrigin()
Gets the origin of this object.
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Vector2f |
getPosition()
Gets the position of this object.
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float |
getRotation()
Gets the rotation angle of this object.
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Vector2f |
getScale()
Gets the scaling of this object.
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Transform |
getTransform()
Gets the current transformation matrix.
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void |
move(float x,
float y)
Moves this object.
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void |
move(Vector2f v)
Moves the object.
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void |
rotate(float angle)
Rotates this object around its origin.
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void |
scale(float x,
float y)
Scales the object, using its origin as the scaling center.
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void |
scale(Vector2f factors)
Scales the object, using its origin as the scaling center.
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void |
setOrigin(float x,
float y)
Sets the rotation, scaling and drawing origin of this object.
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void |
setOrigin(Vector2f v)
Sets the rotation, scaling and drawing origin of this object.
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void |
setPosition(float x,
float y)
Sets the position of this object in the scene so that its origin will be exactly on it.
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void |
setPosition(Vector2f v)
Sets the position of this object in the scene so that its origin will be exactly on it.
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void |
setRotation(float angle)
Sets the rotation of this object around its origin.
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void |
setScale(float x,
float y)
Sets the scaling of this object, using its origin as the scaling center.
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void |
setScale(Vector2f factors)
Sets the scaling of this object, using its origin as the scaling center.
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public BasicTransformable()
public final void setPosition(float x,
float y)
TransformablesetPosition in interface Transformablex - the new X coordinate.y - the new Y coordinate.public void setPosition(Vector2f v)
TransformablesetPosition in interface Transformablev - the new position.public void setRotation(float angle)
TransformablesetRotation in interface Transformableangle - the new rotation angle in degrees.public final void setScale(float x,
float y)
TransformablesetScale in interface Transformablex - the new X scaling factor.y - the new Y scaling factor.public void setScale(Vector2f factors)
TransformablesetScale in interface Transformablefactors - the new scaling factors.public final void setOrigin(float x,
float y)
TransformablesetOrigin in interface Transformablex - the new X coordinate of the origin.y - the new Y coordinate of the origin.public void setOrigin(Vector2f v)
TransformablesetOrigin in interface Transformablev - the new origin.public Vector2f getPosition()
TransformablegetPosition in interface Transformablepublic float getRotation()
TransformablegetRotation in interface Transformablepublic Vector2f getScale()
TransformablegetScale in interface Transformablepublic Vector2f getOrigin()
TransformablegetOrigin in interface Transformablepublic final void move(float x,
float y)
Transformablemove in interface Transformablex - the X offset added to the current position.y - the Y offset added to the current position.public void move(Vector2f v)
Transformablemove in interface Transformablev - the offset vector added to the current position.public void rotate(float angle)
Transformablerotate in interface Transformableangle - the rotation angle in degrees.public final void scale(float x,
float y)
Transformablescale in interface Transformablex - the X scaling factor.y - the Y scaling factor.public void scale(Vector2f factors)
Transformablescale in interface Transformablefactors - the scaling factors.public Transform getTransform()
TransformablegetTransform in interface Transformablepublic Transform getInverseTransform()
TransformablegetInverseTransform in interface Transformable